
package main;

/*
 * Will contain AI for each creature
 */

public abstract class Enemy extends Creature {
	
	public int experience = 0;
	public double eTimeUntilNextAct=0;
	
	public Enemy(){
		super();
	}
	
	public Enemy(int x, int y, String name){
		super(x,y,name);
	}
	
	public Enemy(int xp){
		super();
		experience = xp;
	}

}
